![]() ![]() There can be no excuses for meeting these standards. In terms of playability, for example, Amiga games should be as good - if not better - than their PC equivalents. Clearly the Amiga cannot match the PC graphically, but other aspects should not present so much of a problem. If a home computer is needed, it's usually a tug-of-war between the Amiga and PC, but even as a games machine the Amiga would unfortunately be the last choice. But there wasn't much I could do about that.Įven though the PC and the PlayStation are technically superior, I still think they should be compared with the Amiga - they are in direct competition after all. However, this was almost entirely due to the fact that I had just played Alien Trilogy on the Playstation, and unfortunately this only made Team 17's little baby look pretty bad and unplayable. I was quick to install AB3D 2, but as the game began I did feel unbelievably disappointed. This may explain why The Killing Grounds was delayed for around three or four months. The whole Amiga Doom scene now seems to have died down, and the fuss around Gloom, Fears and Breathless has pretty much dispersed. The Killing Grounds must be the biggest Amiga game to come out since, ooh, Sensible World of Soccer? It's been hyped up quite a bit, with claims flying about that it will be so much better than its competitors. It's been a long wait, but now it's finally here.
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